Atlantic Technological University
Atlantic Technological University

Higher Diploma 3D Modelling & Animation

Atlantic Technological University, Ireland

Course Overview

This course offers a unique approach to content creation by bridging the gap between various production pipelines prevalent in the industry. Whether it's game assets, feature animation, special effects, or architectural visualization, each requires specific skills and techniques. However, this program aims to reconcile these differences while also highlighting the similarities in content creation across different platforms. Students have the flexibility to tailor their learning experience based on their interests and career goals. They can choose to focus on areas such as games animation, special effects, or feature animation, with each module providing insights into the unique requirements of each pipeline. From concept development to integration into real-time and pre-rendered platforms, students gain a comprehensive understanding of the content creation process. Moreover, the program stays abreast of new and emerging asset pipelines, such as augmented reality (AR) and virtual reality (VR) content creation, ensuring students are equipped with the latest industry-relevant skills. With a duration of one year, the program combines taught modules with a work placement, allowing students to apply their learning in a real-world setting and gain invaluable industry experience. By the end of the program, graduates are well-prepared to embark on successful careers in various sectors of the content creation industry.

Course Type
PG DIPLOMA
Course Nature
Full Time
Course Duration
1 Year
Total Fee
€10000
Intake
Language Proficiency

Under graduation:60%

IELTS:6.5

Documents Required
  • 10TH
  • 12TH
  • DEGREE
  • DEGREE PROVISSIONAL CERTIFICATE
  • Degree Consolidated Marksheet
  • Degree Individual Marksheet
  • PASSPORT
  • LOR 1
  • LOR 2
  • CV
  • IELTS
  • SOP
  • EXPERIANCE CERTIFICATES
University
Atlantic Technological University
University Details

Syllabus

Semester 1

  1. Conceptualization and Visualization Techniques for 3D (Mandatory)

    • Credits: 10
    • Contact Hours: 5
    • Details: This module focuses on developing skills in conceptualizing and visualizing 3D environments, characters, and objects. Students will explore various techniques for generating ideas and translating them into effective visual representations.
  2. Fundamentals of 3D Modeling and Sculpting (Mandatory)

    • Credits: 10
    • Contact Hours: 5
    • Details: This module covers the foundational principles and techniques of 3D modeling and sculpting. Students will learn how to create detailed 3D models of objects, characters, and environments using industry-standard software tools.
  3. Texturing and Rendering Techniques in 3D (Mandatory)

    • Credits: 10
    • Contact Hours: 5
    • Details: This module focuses on the process of applying textures and materials to 3D models and exploring various rendering techniques to achieve realistic and visually compelling results. Students will learn how to enhance the visual appeal of their 3D creations through effective texturing and rendering.

Semester 2

  1. Rigging and Animation in 3D (Mandatory)

    • Credits: 5
    • Contact Hours: 3
    • Details: This module introduces students to the principles and techniques of rigging and animation in 3D. Students will learn how to create skeletal rigs, apply inverse kinematics, and animate characters and objects to bring them to life in dynamic and engaging ways.
  2. Work-Based Learning Experience (Mandatory)

    • Credits: 5
    • Contact Hours: 0
    • Details: This module provides students with an opportunity to gain practical experience in a professional 3D design and animation environment. Students will undertake a work-based learning placement to apply their skills and knowledge in a real-world setting, under the guidance of industry professionals.
  3. Final Project: Asset Integration (Mandatory)

    • Credits: 20
    • Contact Hours: 10
    • Details: In this culminating module, students will demonstrate their proficiency in 3D design and animation by conceptualizing, creating, and integrating multiple assets into a cohesive project. Students will apply all the skills and techniques learned throughout the course to produce a polished and professional-quality final project.

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