The BA (Hons) Creative Media Arts course offers a unique and flexible learning experience, allowing students the freedom to shape their studies based on personal interests and future career aspirations. Whether working collaboratively or independently, students can explore various aspects of creative media arts, including video production, 3D animation, digital art, app design, augmented reality (AR), virtual reality (VR), and gaming. The course encourages students to determine their creative path, subject to approval by the course team. Rooted in the realms of art, photography, and digital media, this program seamlessly integrates traditional formats like film and TV production, animation, and mass-market game design with cutting-edge technologies. Students engage with a spectrum of innovative tech and media, including emerging formats such as AR, VR, extended reality (XR), casual games, interactive animation, interaction design, projection mapping, immersive experiences, and responsive advertising. The BA (Hons) pathway is specifically designed for students aspiring to pursue careers in the creative industries, particularly within the dynamic 'Createch' sector. Emphasizing creativity, idea development, and practical implementation, the course caters to individuals passionate about bringing imaginative projects to life. Real-world projects form a crucial component of the curriculum, preparing students for the demands of the creative industry and providing them with hands-on experience in crafting exciting, immersive, and interactive media projects.
HSE/SSE:
60% English for HSE/SSE: 70% or IELTS: 6.0 |
The University of Hertfordshire, founded in 1952, is one of the top public institutions in the United Kingdom. The institution has 32,000 students studying for 550 degrees over two campuses. Over 11,500 foreign students from more than 140 countries study at the university's UK campus. The campuses of the University of Hertfordshire are among the 20 safest in England.
Level 4:
Stories in Time: Creating Media Narratives (30 Credits, Compulsory)
Visualising Worlds: Images, Objects & Spaces (30 Credits, Compulsory)
Thinking Through Design, Meeting Audiences' Needs (30 Credits, Compulsory)
Extended Frontiers: Experimental Production Skills (30 Credits, Compulsory)
Level 5:
Learning Projects (45 Credits, Compulsory)
Interdisciplinary Project (15 Credits, Compulsory)
Live Briefs and Competitions (30 Credits, Compulsory)
Thinking about Media Arts (30 Credits, Compulsory)
Level 6:
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